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Basic Usage

The steps below show the process of queuing a build within the UBuild user interface.

Before following the steps below, ensure you have first created your own UBuild Project. (see more here)

  1. Load a Project using the Project Selector.

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    • The Project Selector allows you to see what UBuild Projects are currently available.
    • Changing the selection of the Project within the Project Selector will change the currently loaded Project within UBuild.
    • Projects within the Project Selector will be formatted like so: [ProjectName] ([ProjectFilename].json)
    • UBuild will automatically re-load Projects whenever changes to the files are saved.

  2. Select a Build Preset using the Preset Selector.

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    • The Preset Selector will be enabled when a Project is curently loaded.
    • The Preset Selector will display Build Presets currently configured within the currently loaded Project.

  3. Select a Supported Platform to target using the Platform Selector.

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    • The Platform Selector will be enabled when a Project is currently loaded
    • The Project Selector will display Supported Platforms configured within the currently loaded Project.

  4. Ensure there is a Build Folder specified, if not click and select one.
     

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    • This button will be enabled when a Build Preset has been selected.
    • If this button does not display a file location then you must click, then set one.
    • It is always best to check this field and ensure it is correct before adding a build to the queue.

  5. Add your build to the queue!

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    • This will add your configured build to the Build Queue, you will see it appear in the Build Queue panel within the user interface.